Unity launches XR app building tools for Apple’s Vision Pro

Unity has officially launched tools for visionOS, Apple's new operating system for its Vision Pro spatial computing headset. The support will allow developers to use Unity's development tools and workflow to build immersive experiences for the Vision Pro.

The announcement comes ahead of the Vision Pro headset's launch on 2 February 2024. Unity's templates, samples and resources will help developers tap into the headset's capabilities using Unity's PolySpatial technology to...

Metaplay debuts Unity-based SDK to help scale mobile games

Metaplay, known for its fully customisable backend for game development, has debuted a Unity-based SDK to help developers scale their mobile games.

Developed over four years in collaboration with top-tier game studios in Helsinki – including Metacore, Dodreams, and Nitro – the Metaplay SDK is designed to empower developers and studios in creating top-tier online mobile games that can scale as they grow.

Teemu Haila, Co-Founder and CPO at Metaplay, said: “Since...

Unity unveils AI innovations and platform updates at Unite 2023

Unity has introduced a range of AI innovations and platform updates aimed at enhancing support for game developers in realising their creative visions and achieving success in the competitive gaming industry.

One of the highlights is the early access availability of Unity Muse, an AI-powered suite designed to simplify content creation for game developers.

Muse offers features such as Muse Chat, enabling developers to source answers and resources across Unity and obtain...

Unity CEO John Riccitiello ‘retires’ following controversies

Unity CEO John Riccitiello has “retired” amid controversies that have plagued the company under his watch. 

“It’s been a privilege to lead Unity for nearly a decade and serve our employees, customers, developers and partners, all of whom have been instrumental to the company’s growth,” said Riccitiello.

“I look forward to supporting Unity through this transition and following the company’s future success.”

Unity recently created widespread...

Unity’s runtime fee controversy: Diving into the why and how

unity game engine runtime fee controversy development coding programming

The recent rollercoaster ride of Unity's controversial runtime fee rollout has left the game development community bewildered and seeking answers.

After an initial announcement — followed by modifications and a reannouncement — Unity's President, Marc Whitten, addressed the issue in a live fireside chat on YouTube, attempting to shed light on the reasons behind this turbulent rollout.

Apologies for missteps

Whitten began by offering a heartfelt apology to the...

Details emerge around Unity’s fee changes after outcry

Details have emerged regarding the proposed changes to Unity’s controversial per-install fee plan for developers.

These changes come in response to the outcry and concerns raised within the game development community about Unity’s recently announced new fee structure potentially bankrupting developers.

Bloomberg reporter Jason Schreier, known for his in-depth coverage of the gaming industry, has shed light on the potential modifications during a Unity all-hands...

Unity receives ‘credible death threat’ amid per-install fee backlash

Unity has been forced to close two of its offices and cancel a town hall meeting following a "credible death threat".

The unacceptable threat came on the heels of an announcement regarding a new per-install fee for developers using the Unity video game engine.

Just two days ago, Unity created widespread backlash across the gaming community by unveiling its intention to charge developers a per-install fee each time a player downloaded one of their...

Unity rejects AppLovin’s bumper takeover bid

Game development platform Unity has rejected a large takeover bid from mobile technology firm AppLovin.

AppLovin offered to acquire Unity in an all-stock deal worth $17.5 billion. However, the offer came with the stipulation that Unity drops its own bid for ironSource.

IronSource and AppLovin both offer services to help developers grow and monetise their apps.

Unity’s acquisition of ironSource would provide the latter with a significant advantage in both...

Unity CEO apologises for calling some game devs ‘the biggest fucking idiots’

Unity CEO John Riccitiello has apologised for a recent interview in which he called some game developers “the biggest fucking idiots”.

Pocket Gamer was interviewing Riccitiello about the game development platform’s merger with monetisation and distribution specialists ironSource when he made the comment.

Here’s the part of the interview in question (emphasis ours):

Pocket Gamer: Implementing monetisation earlier in the process and conversation is...

Unity says PSVR2 takes VR gaming ‘to a whole new level’

Unity held a ‘Building Next-Gen Games for PSVR2’ session at this year’s Game Developers Conference and the company appears to be as excited as many developers about the upcoming VR hardware.

"PSVR2 takes VR gaming to a whole new level, enabling a greater sense of presence and allowing players to immerse themselves into game worlds like never before", says Bria Williams, Senior Product Manager at Unity.

https://www.youtube.com/watch?v=RJ2bCnX5Sh0

The original...